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Old Jun 10, 2005, 05:47 PM // 17:47   #1
Pre-Searing Cadet
 
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Join Date: May 2005
Location: NYC
Guild: The Peasant Uprising
Profession: Me/E
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Angry Henchmen are retarded...

...and we really need some way of controlling them after you die. Right now (GW is minimized) Little Thom and Stefan are beating away at a Stone Summit Scout, who won't die because a Dolyak Rider is constantly healing him. Alesia and Orion are too far back to participate in the fight and they won't move up to help their cohorts. Alesia wasn't healing during the fight, and she won't move and rez anyone- which should be her priorities, considering that she's a healer.

Orion and Alesia aren't exactly stuck either. They're right behind a Dwarven powder keg station, but there's plenty of room to go around it!

I think that if you're the only real player in a group of henchmen, once you die, you should be allowed to give rudimentary commands to your henchies. In this situation, even forcing the henchmen to switch targets by clicking on them would help- then I would have them kill that damn Dolyak Rider. Or we could use a command that overrides anything that Alesia is doing to have her rez the player. As the system stands right now, it's very frustrating.

*checks GW*

OK, so Little Thom and Stefan managed to kill everything (it's a miracle!), but now they're standing around doing nothing. They not rezzing the two obviously dead people at their feet, even though neither has used their signet yet, and Alesia and Orion are still "stuck" behind the dwarven powder keg station, so they won't rez anything either. The worst part of all this is that I'm literally 2 feet away from the objective.
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